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Introduction

Project Redline is a multiplayer first-person shooter made in Unreal Engine 5 that is heavily inspired by arcade shooters such as old Call of Duty games and XDefiant. This project is not only a passion project but one that aims to improve my understanding of how multiplayer works in games.

Contributions

On Project Redline, I contributed to the overall game design and worked to support the team to develop and refine core multiplayer systems. My biggest contribution was implementing the multiplayer replication of player movement along side ensuring the replication of other systems ran smoothly. I designed the recoil system for the player as well as statistics that effect how the weapon performs. Some of my favourite contributions were designing and building a small level called Boxed, creating a custom editor tool that generates shapes for objectives and spawn regions, and creating the player spawn logic.

ENGINE

Unreal Engine 5

YEAR

2026

GENRE

First-Person Multiplayer

PLATFORM

PC

ROLES

Game & Level Designer,

Blueprint Programmer,

Editor Tool Creation

ProjectRedlineLogo.png
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